Source – https://www.scientificamerican.com/ You can call it the ‘revenge of the computer scientist.’ An algorithm that made headlines for mastering the notoriously difficult Atari 2600 game Montezuma’s Revenge, can now beat more games, achieving near perfect scores, and help robots explore real-world environments. Pakinam Amer reports. This is Scientific American’s 60 Second Science. I’m Pakinam Read More

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Source – https://www.dvidshub.net/ What does a computer have that humans don’t? The answer depends on who you ask. Those who build surveillance systems would say it’s near-perfect, objective recall. A robotics engineer might say it’s the ability to handle tedium. A team at Naval Information Warfare Center (NIWC) Pacific conducting research in wargaming says it’s Read More

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Source: mashviral.com Google AI makes memory a gameTiernan Ray explains how DeepMind, a Google unit that develops ambitious artificial intelligence projects, found a way to stimulate the kind of long-term planning of risk and reward that humans do by turning memory into a game of actions and benefits futures. Google has announced the acquisition of Read More

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Source – analyticsindiamag.com Today, artificial intelligence is dominating most of the games — from board games to interactive fiction games. They are providing complex, decision-making environments for AI to experiment with. The ability of games to provide interesting and complex problems, offering creativity and expression, has made them one of the most popular and meaningful domain for AI Read More

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Artificial Intelligence